#pragma once
class Timer
{
public:
	Timer() {}
	void StartTimer();
	double GetTime();
	double GetFrameTime();
	void Update();
public:
	double countsPerSecond = 0.0;
	__int64 CounterStart = 0;
	int frameCount = 0;
	int fps = 0;
	__int64 frameTimeOld = 0;
	double frameTime;
};
